Phase: Same as limited phase, only the caster will be able to perform some physical action afterward. No spells can be cast after phasing.
Paralyzing Wall: Will create a wall of stunning magic that will paralyze those that do not DRVs Mental.
Multi Invisible Skin: Will cause those over a large area to grow a second skin. This skin will turn them invisible.
Mind Mines
Damage: 2-10
Range: 20
Target: Greater x Power
Sight: NO
Duration: 2-3 Rounds
Major Charm Foe: Will cause the target to change sides during a battle and fight for the casters side.
Major Attack Deflector: Same as minor attack deflector but with improved targeting ability.
Heal Wounds: Heals lots of damage.
Hands to Clay: Will allow the target to push stone around as if it were only clay.
Enchanted Blades: This will cause those affected to do more damage in combat. It is not necessary to have a weapon to gain this benefit. Even those that use their bare hands will do more damage.
Disease: Will cause those affected to be diseased and take damage until a Heal Disease spell is cast on them.